Brief
In 2018, I participated in my first Global Game Jam, where developers, designers and game lovers all around the globe work in groups for three days to create games simply for the joy of creating games! I collaborated for a working prototype of a simple table-tennis style mobile game, but rather than sending a ball left and right across the screen, players must “relay” a satellite signal as many times as possible so that the message isn’t lost!
I was responsible from concept-storming, visual and UX design and participating in UI development in Unity.